But there you have it, we may see and play the 2001 build of Duke Nukem Forever in a future package of Duke Nukem. John Papadopoulos John is the founder and Editor in Chief at DSOGaming. On April 1, 2003 3D Realms released the source code to Duke Nukem 3D after years of saying it would never happen. Not long afterwards both Icculus and JonoF had ports made. It was now possible to play Duke Nukem 3D well on the NT line of Windows (including Windows 2000/XP) and on Linux and other Unix Operating Systems, and interest in the ports soared. On 20th of June 2000 the build engine. As the title says Im having extremely low fps on Duke Nukem forever, even though my system specs are beyond the minimum requirements, and its not like 1 fps, im having less than 1, it sometimes takes me more than 15 minutes to get to the title screen, here are my system specs: ATI Radeon HD 4650. TL;DR: Frederick claims he found an almost complete build of the 2001 version of Duke Nukem Forever. Screenflow 9 screen recorder & video editor 9 0 2. The builds were later sent to Gearbox where then Randy said Fred was wrong about how complete the builds were. Later, Randy would accuse Fred and Charlie Wiederhold (an ex-developer on Duke Nukem Forever) of lying about how complete the builds were.
The 2001 version of Duke Nukem Forever is something that a lot of PC fans would like to play. And from the looks of it, this may actually happen in the near future. Earlier today, two gameplay clips surfaced from that cancelled version.
These new gameplay clips showcase the casino area that was featured in the 2001 gameplay trailer. Now while these clips originate from 4Chan, the look pretty legit. And if they are not, then we can at least give kudos to the one who made them look so authentic.
Duke Nukem 3d Vr
Back in 2018, Frederik Schreiber, VP at 3DRealms, claimed that the 2001 version of Duke Nukem Forever was 90% complete. The 2001 version packed 14-16 hours of gameplay and it played partly as an RPG in terms of goals. Players basically had Mission Objectives on their HUD and they could activate them, like quests. Furthermore, you also had an inventory with ID badges, keycards, etc.
![Duke nukem forever leak Duke nukem forever leak](https://pbs.twimg.com/media/EMxgNB7U0AAyGqL.jpg)
In Duke Nukem Forever 2001, players meet and save NPCs, solve puzzles, and try and solve the mystery of what’s going on. Then they meet the infected EDF who’s attacking them and the story evolves from there.
Duke Nukem Forever Leak
Gearbox’s Randy Pitchford has stated that Gearbox is working on acquiring a license so that they can include the 2001 build in a new package for Duke Nukem Forever. Unfortunately, we haven’t heard anything about this since March 2018.
Duke Nukem Forever Gameplay
It will be interesting to see whether Gearbox is finally able to release Duke Nukem Forever 2001 to the public. Until we have more details about it, you can go ahead and enjoy the following gameplay clips!
Thanks Resetera
John Papadopoulos
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. Umark 6 1 – watermarking for digital photos free. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email
Earlier this month, we shared a story about the 2001 version of Duke Nukem Forever. As we reported, Frederik Schreiber, VP at 3DRealms, claimed that this unreleased version was almost 90% complete and feature a different tone and atmosphere than the game we received in 2011. And during the latest episode of the Nerdvana Live Show, Randy Pitchford gave an update on Duke Nukem Forever 2001. Ycal 1 600.
As Randy Pitchford said, Take-Two has all the IP rights for Duke Nukem Forever. And while Gearbox was able to acquire a license that allows it now to release Duke Nukem Forever (think of it as a sub-license), it does not have any license that will allow it to release legacy stuff for free.
Pitchford claimed that Gearbox is working on that (acquiring that license), though he claimed that Gearbox will most likely include the 2001 build in a new package for Duke Nukem Forever (meaning that it will not be available for free to all previous owners of the game).
As Randy Pitchford put it:
“I think the way to do it is to have a new package with things like Forever and all the old Megaton stuff and maybe the 20th anniversary… basically everything we can get together and then have the old DNF stuff as sort of this free giveaway, this free bonus that you can have access to. That’s right now the easiest legal path to do this.”
Duke Nukem Forever 2001 Build
Pitchford also commented on the content of the Duke Nukem Forever 2001 build, claiming that people will be disappointed with what they see there.
“I was the same with anybody else when I saw the trailers in 1999 and the trailers in 2001 and I thought “That looks awesome. I want that.” The actual people that worked on this stuff they did some great work but they never… there was no game. Right? So if you have in your mind that there’s a game that you can play, you will be disappointed. What you’ll have are little vignettes/snippets, incomplete pieces of stuff.”
Pitchford concluded that the 90% claim was inaccurate (he joked that maybe 9% was actually complete), that there is no game in the 2001 build and that gamers should temper their expectations if this build ever sees the light of day.
But there you have it, we may see and play the 2001 build of Duke Nukem Forever in a future package of Duke Nukem.
John Papadopoulos
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email